Available to hire
Hi! I’m Liam O’Grady, an award-winning Sound Designer and Media Generalist with extensive professional experience in the media industry. I specialize in sound design, audio engineering, and production coordination across video, animation, and creative media projects. I love collaborating with teams and delivering high-quality results that meet tight deadlines.
I am passionate about continuous learning and growth, staying highly organized and efficient in my work. I have worked with amazing clients and creatives, including Universal Music and Steven Spielberg, which has helped me build strong skills and an eye for detail in sound and media production.
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Production coordinator at Pop Paper City
January 31, 2024 - July 9, 2025Served as Production Coordinator on Pop Paper City, an Aardman animated series, overseeing multiple departments and ensuring strict adherence to production schedules. Took a dual role as both creative and logistical lead within the sound department, managing music licensing, coordinating with record labels, composers, ADR studios, and cast members to deliver high-quality sound design and final program audio. Key responsibilities included cross-department coordination to maintain timelines and meet broadcast deadlines, sound department leadership, assisting in camera operation and video editing tasks, client and stakeholder communication, project scheduling, royalty tracking, company administration, supporting creative direction, and coordinating teams toward delivering quality output for clients.
Media Generalist at Self Employed
January 1, 2020 - PresentProduced and directed a range of visual and audio media projects, including serving as both producer and designer of a published PHD Audio play. Demonstrated professional expertise in audio engineering, camera operation, lighting design, animation, VFX and video editing.
Sound Designer/Composer at Self Employed
January 1, 2016 - PresentVersatile and experienced Sound Designer and Creative Professional with multiple credits across the media industry, including award-winning work on a feature film as lead sound designer and mix engineer. Proven expertise in a wide range of environments, from professional recording studios and film sets to animation houses, live venues, and ADR/podcast production suites. Collaborated with high-profile clients and creatives including Universal Music, MNRK, Sofar Sounds, Aardman, and Steven Spielberg, as well as producers behind Bring Me the Horizon, Motörhead, and other leading artists.
Live Sound engineer at Self Employed
January 31, 2019 - July 9, 2025Acted as a sound engineer for numerous venues and live music events. Including self employed Work with companies such as Sofar Sounds. Proficient in engineering complex live audio and recording equipment, mixing and mastering live audio and delivering Audio assets to clients.
Mix engineer at Blueline Studios
January 31, 2017 - July 9, 2025Began career in a professional recording studio, gaining hands-on experience assisting sessions and developing core engineering and mixing skills. During this time, earned first professional credits in engineering, mixing, and mastering, while receiving on-the-job training in a high-standard studio environment.
Support Worker at Autism Wessex
February 28, 2018 - July 9, 2025Provided direct support to individuals with autism, planning and facilitating engaging activities tailored to service users' needs. This role deepened understanding of working with vulnerable individuals and strengthened interpersonal, communication, and problem-solving skills.
Admin/Customer Service at Numerous Employers
January 31, 2020 - July 9, 2025Assisted in general tasks and events, including admin and customer service responsibilities. Worked short term contracts at The Royal Connaught, NEXT and Marwell Hotel along with 5 years continued work for Black Label Events at AFC Bournemouth. Involved working in high end catering, supervising bar staff, stock taking, bar work, scheduling and customer service.
Education
Sound Design at University of Winchester
September 1, 2017 - September 1, 2020BA (hons) Degree at Winchester University
September 1, 2017 - September 30, 2020A Levels at St.Peters
September 1, 2014 - September 30, 2016Qualifications
Industry Experience
Media & Entertainment, Non-Profit Organization
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