I have vast experience as sound designer and musician, in this moment I work as Team Leader for Aristocrat Gaming. I worked for more than 15 years as sound designer , musician (Sound effects & Music)and project manager.
I created sound effects and music for more than 100 games.
I worked as selfemployed person for:
King, Ubisoft, Virtual toys, Mobetia, 4Points, Pimienta, Auto Loot Games, Gimages, Marimba, and many other independent companies of videogames as selfemployed person.
AUDIO:
My work consists in analysing videogames and applying music and sound effects and determining what kind of music or sound effect is needed. I take care of voice castings in different languages: Spanish and variations (for the South American market), English and Portuguese.
I have Experience in video game localization for the Mexican, Brazilian, Italian & Spanish markets.
My other tasks are organising the work of programmers, video editors and musicians, indicating them how to apply sound effects and music in the games or videos, what kind of sensations I need for the final product (horror, tension, velocity, suspense, etc.).
Works with the Designers to creatively design the environmental foley, audio cues, voice overs and music that will enhance the game, video or movie experience.
I have been involved in the world of sound since 1999. I am highly interested in the world of , games, movies, music and sound effects.
I have written tutorials and articles for a Spanish magazine entitled “3D & Animation” and “SfxCentral”.
I have worked as a professor of sound design and implementation for games at the University of Barcelona. ENTI, in the ITEs Vocational Training school and in the CIFO worker updating school
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