About Me
I am a highly skilled sound designer and have mainly been working in Film Trailers, Video games, and Media Field for more than 10 years. I have also been working with groups of people from different countries and companies.
I enjoy working in Logic Pro X but I am also proficient in most digital audio workstations like Reaper, Pro Tools, and others. I am able to efficiently adapt to what is best for each project, therefore, I can confidently switch and use various types of software that is best suited throughout the creation and development process.
I have also worked on audio integration in different middleware like Wwise or Fmod and also in Unreal Engine and Unity especially for cutscenes and animations.
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