I am a qualified sound engineer, specialized in post-production. My services include audio editing, sound design, voice design, composition, mixing, mastering, as well as audio integration for video games.
I work on linear media (podcasts, trailers, audiobooks, music, documentaries…) and interactive media (video games…).
Most of my work has been done within companies, including a podcast published in Télérama and a game available on Steam.
My software includes Pro Tools, Reaper, Fruity Loops Studio, Ableton, Wwise/FMOD, and Unity.
If you want to give your podcast a professional audio quality and an engaging rhythm, or bring an original, immersive sound universe to your game that meets industry standards, feel free to contact me.
Wishing you a good listening experience.
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