Hybrid Game Designer (Mid-Junior) & Game Developer (Senior-Lead) with a decade of professional experience in Game Design (Figma), Unity (C#), and various other game engines (UE5, UEFN, Spark, Dreams, Meta: Horizon Worlds)
Passionate Creative Technologist with experience implementing emerging tech (VR, AR, AI) for automotive, advertising, industrial, music, film, tech, and gaming sectors.
Experience leading teams of developers, interfacing with clients, designing within scope, and estimating workloads & budgets.
Emmy award winning XR Producer, with contributions to other Emmy winning & Emmy nominated VR short films.
Advocate for purposeful design, emergent narratives, and recursive mechanics.
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