Twine
Twine

I'm an artist with a very broad range of education and experience in art and design. I have a master's degree in architecture from RISD and a bachelors degree in interdisciplinary visual art from the University of Washington. I've

marty30624857

I'm an artist with a very broad range of education and experience in art and design. I have a master's degree in architecture from RISD and a bachelors degree in interdisciplinary visual art from the University of Washington. I've have a good amount of work experience in the following: illustration, graphic design, product design, game design, game development. Most recently, I've been designing, developing, illustrating, and trying to publish a board game called Xorakus, so those are the illustrations I'm showing.

Available to hire

I’m an artist with a very broad range of education and experience in art and design. I have a master’s degree in architecture from RISD and a bachelors degree in interdisciplinary visual art from the University of Washington. I’ve have a good amount of work experience in the following: illustration, graphic design, product design, game design, game development. Most recently, I’ve been designing, developing, illustrating, and trying to publish a board game called Xorakus, so those are the illustrations I’m showing. I’m currently interested in work as an illustrator or as a game designer / developer.

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Skills

Experience Level

Adobe Illustrator
Expert
Adobe InDesign
Expert
Adobe Photoshop
Expert
Illustration
Expert
Artwork
Expert
Procreate
Expert
Character Design
Expert
Game Design
Expert
3D Model
Intermediate
Icon
Intermediate
Logo
Intermediate
Product Design
Intermediate
Technical Illustration
Intermediate
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Education

Master's Degree in Architecture at Rhode Island School of Design
September 1, 2008 - June 1, 2011
Bachelor's Degree in Interdisciplinary Visual Art at University of Washington
September 1, 2005 - August 1, 2007
Associates of Applied Sciences in Computer Animation at The Art Institute of Seattle
September 1, 1997 - June 1, 1999

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Manufacturing, Other
    uniE621 Xorakus Board Game - Terrain Tiles
    These were a set of illustrations that I did for the terrain tiles in the the board game, Xorakus. As with all of the Xorakus illustrations, these required a fair amount of world building / concept art. One of the big considerations for these illustrations was scale. The various environments may be
    uniE621 Rocky Crags
    This was one of the terrain tile illustrations in the board game, Xorakus. It's a digital drawing that I made using Adobe software on the iPad Pro. I freehanded the rocky terrain. When adding color I started with a deep beige-grey color because I wanted that to be the dominant color. Then, I added
    uniE621 Xorakian City
    This was one of the terrain tile illustrations in the board game, Xorakus. It's a digital drawing that I made using Adobe software on the iPad Pro. When I began this image, I had no idea how a Xorakian City looked, so it required a fair amount of concepting. I knew that the game was going to require a
    uniE621 Crystal Spires
    This was one of the terrain tile illustrations in the board game, Xorakus. It's a digital drawing that I made using Adobe software on the iPad Pro. I had several tiles in the game that were pretty recognizable types of terrain that exist on Earth, but the game is supposed to take place on an alien world,
    uniE621 Small Lake
    This was one of the terrain tile illustrations in the board game, Xorakus. It's a digital drawing that I made using Adobe software on the iPad Pro. After looking at a few reference images of small lakes from above, I sketched out a few rough outlines of where the land and water would be. Then I stole a
    uniE621 Swamp
    This was one of the terrain tile illustrations in the board game, Xorakus. It's a digital drawing that I made using Adobe software on the iPad Pro. After looking at a few reference images of swamps from above, I sketched out a few rough outlines of where the land and water would be. Then I began
    uniE621 Bone Yard
    This was one of the terrain tile illustrations in the board game, Xorakus. It's a digital drawing that I made using Adobe software on the iPad Pro. I used a lot of found objects and junk yard photos as references to draw the outlines of this detailed junk pile. I also added a few fun details like the green
    uniE621 Phase Blade
    This an illustration of one of the items in the board game, Xorakus. It’s a digital drawing that I made using Adobe software on the iPad Pro.
    uniE621 Blaster Pistol
    This an illustration of one of the items in the board game, Xorakus. It’s a digital drawing that I made using Adobe software on the iPad Pro.
    uniE621 Blaster Rifle
    This an illustration of one of the items in the board game, Xorakus. It’s a digital drawing that I made using Adobe software on the iPad Pro.
    uniE621 Mech Loader
    This an illustration of one of the vehicles in the board game, Xorakus. It’s a digital drawing that I made using Adobe software on the iPad Pro.
    uniE621 Planetary Rover
    This an illustration of one of the vehicles in the board game, Xorakus. It’s a digital drawing that I made using Adobe software on the iPad Pro.