Twine
Twine

I'm a game developer specializing in gameplay programming, multiplayer systems, and Unreal Engine development. With over 7 years of experience, I’ve worked across FPS, RPG, MOBA, Roguelite, and 2D platformers,

Mark Graven

I'm a game developer specializing in gameplay programming, multiplayer systems, and Unreal Engine development. With over 7 years of experience, I’ve worked across FPS, RPG, MOBA, Roguelite, and 2D platformers, bringing engaging mechanics to life with C++ and Blueprints. I have deep expertise in multiplayer game architecture, having developed session-based systems using EOS and Steam, implemented smooth melee and shooting mechanics, and optimized physics-based gameplay for networked

Available to hire

I’m a game developer specializing in gameplay programming, multiplayer systems, and Unreal Engine development. With over 7 years of experience, I’ve worked across FPS, RPG, MOBA, Roguelite, and 2D platformers, bringing engaging mechanics to life with C++ and Blueprints.

I have deep expertise in multiplayer game architecture, having developed session-based systems using EOS and Steam, implemented smooth melee and shooting mechanics, and optimized physics-based gameplay for networked environments. Whether it’s building gameplay systems from scratch, troubleshooting performance issues, or refining combat interactions, I ensure that every element feels polished, immersive, and responsive.

I’m passionate about designing player-focused experiences and thrive in collaborative environments where creativity and technical precision come together. If you’re looking for a versatile, problem-solving developer to bring your game to life, let’s talk!


Senior Unreal Engine Developer SensorOps LLC
November 2023 - October 2024

Unreal Engine Developer (Contract) Cornered Rat Software, LLC
June 2023 - November 2023

Technical Designer Hit Factor Inc
November 2020 - June 2023

Game Designer and Developer Raven Gen Games LLC
June 2017 - November 2020

See more

Skills

Experience Level

Unreal Engine 4
Expert
Jira
Expert
Game Design
Expert

Language

English
Fluent

Education

Bachelor of Computer Science at Southern New Hampshire University
June 1, 2017 - February 1, 2021
3.998 GPA

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Government, Software & Internet
    uniE613 SynStrike - Gamified Drone Combat Training Simulation
    SynStrike is an advanced drone-vs-drone combat simulation, developed as part of SensorOps’ SynDojo training platform. Designed to provide a realistic yet engaging gamified experience, SynStrike allows users to pilot and battle modular quadcopters in a fully customizable environment. As the Lead Developer, I was responsible for drone implementation, including: ✅ Realistic physics & flight mechanics for an authentic drone control experience ✅ Networked multiplayer replication, ensuring smooth online play ✅ Modular drone customization, enabling users to build unique drone configurations with limitless performance profiles SynStrike bridges the gap between simulation and competition, offering both pre-configured drone setups and deep customization to tailor performance to individual playstyles. Whether for training, experimentation, or tactical gameplay, the system delivers a dynamic, immersive experience that pushes the boundaries of drone combat simulation.

Hire a Game Developer

We have the best game developer experts on Twine. Hire a game developer in Spokane today.