Certainly! Here's a more concise version of your bio: I am a 3D Environment and Asset Artist with over 9 years of experience, specializing in creating optimized 3D art for various platforms, including mobile games and social video gaming. I hold a Bachelor's in 3D Computer Graphics and Game Art and a 3ds Max certification from Autodesk. My skills include: 3D Modeling & Sculpting: Expertise in Blender, 3ds Max, and ZBrush. Texturing & Material Creation: Proficient in Substance Painter and Designer. Lighting & Rendering: Skilled in Unreal Engine 5, Marmoset Toolbag, and DaVinci Resolve. Game Engine Integration: Extensive experience with Unreal Engine 4 & 5 and Unity 3D. Animation Pipelines: Experience with Faceware technologies and 3D facial animation. As a co-founder of ARTSTORM Studio, I developed optimization strategies that improved performance by 20%. At QUINQ GROUP, I designed immersive environments and created an asset library that sped up development by 35%. I also led the creation of a web-based metaverse for CHANEL at Sapir Prod. Fluent in English and Arabic with working knowledge of French, I am seeking international opportunities that allow me to apply my expertise and passion for game development

Montassar Mosbehi

Certainly! Here's a more concise version of your bio: I am a 3D Environment and Asset Artist with over 9 years of experience, specializing in creating optimized 3D art for various platforms, including mobile games and social video gaming. I hold a Bachelor's in 3D Computer Graphics and Game Art and a 3ds Max certification from Autodesk. My skills include: 3D Modeling & Sculpting: Expertise in Blender, 3ds Max, and ZBrush. Texturing & Material Creation: Proficient in Substance Painter and Designer. Lighting & Rendering: Skilled in Unreal Engine 5, Marmoset Toolbag, and DaVinci Resolve. Game Engine Integration: Extensive experience with Unreal Engine 4 & 5 and Unity 3D. Animation Pipelines: Experience with Faceware technologies and 3D facial animation. As a co-founder of ARTSTORM Studio, I developed optimization strategies that improved performance by 20%. At QUINQ GROUP, I designed immersive environments and created an asset library that sped up development by 35%. I also led the creation of a web-based metaverse for CHANEL at Sapir Prod. Fluent in English and Arabic with working knowledge of French, I am seeking international opportunities that allow me to apply my expertise and passion for game development

Available to hire

Certainly! Here’s a more concise version of your bio:

I am a 3D Environment and Asset Artist with over 9 years of experience, specializing in creating optimized 3D art for various platforms, including mobile games and social video gaming. I hold a Bachelor’s in 3D Computer Graphics and Game Art and a 3ds Max certification from Autodesk.

My skills include:

3D Modeling & Sculpting: Expertise in Blender, 3ds Max, and ZBrush.
Texturing & Material Creation: Proficient in Substance Painter and Designer.
Lighting & Rendering: Skilled in Unreal Engine 5, Marmoset Toolbag, and DaVinci Resolve.
Game Engine Integration: Extensive experience with Unreal Engine 4 & 5 and Unity 3D.
Animation Pipelines: Experience with Faceware technologies and 3D facial animation.
As a co-founder of ARTSTORM Studio, I developed optimization strategies that improved performance by 20%. At QUINQ GROUP, I designed immersive environments and created an asset library that sped up development by 35%. I also led the creation of a web-based metaverse for CHANEL at Sapir Prod.

Fluent in English and Arabic with working knowledge of French, I am seeking international opportunities that allow me to apply my expertise and passion for game development

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Skills

3D
3D Design
3D
3D Model
Unreal Engine 4
Blender
Unity
See more

Experience Level

3D Design
Expert
3D Model
Expert
Unreal Engine 4
Expert
Blender
Expert
Unity
Expert
Unity 3D
Expert
Unreal Engine 3
Expert
3D Animation
Intermediate

Language

Arabic
Fluent
English
Advanced
French
Intermediate

Education

Bachelor's Degree at Netinfo - School of art and Technologie
September 1, 2012 - December 1, 2014
Grade: ExcellentGrade: Excellent Activities and societies: During my time at NETINFO, I was part of various key projects. In the first year, my team and I created a short film that was showcased at the Annecy International Animation Film Festival. The following year, we developed a game called "Heroes of the North" for indie studio SaphirProd. These milestones were instrumental in refining my artistic skills and understanding of game development workflows.Activities and societies: During my time at NETINFO, I was part of various key projects. In the first year, my team and I created a short film that was showcased at the Annecy International Animation Film Festival. The following year, we developed a game called "Heroes of the North" for indie studio SaphirProd. These milestones were instrumental in refining my artistic skills and understanding of game development workflows.…see more During my two-year intensive bachelor's program in Game Art In NETINFO, I gained comprehensive training in both traditional and digital art forms, emphasizing the techniques required for video game development. The curriculum was carefully designed to marry artistry with technical proficiency. Key Courses: 3D Modeling and Animation Texture and Lighting Digital Painting Game Design Fundamentals Game Engine Integration (Unreal Engine, Unity) Character Design and Anatomy Visual Storytelling and Cinematography User Interface Design Skills Acquired: Mastery of industry-standard software including 3ds Max, Blender, Adobe Substance Painter, and Designer. Ability to create 3D environments, assets, and character models optimized for real-time performance. Developed a keen understanding of gameplay mechanics and how visual elements contribute to overall player experience. Gained hands-on experience through multiple team projects, simulating real-world studio conditions.

Qualifications

Autodesk 3ds Max Certified Professional
December 19, 2015 - December 19, 2024

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Retail

Skills

3D
3D Design
3D
3D Model
Unreal Engine 4
Blender
Unity
See more

Experience Level

3D Design
Expert
3D Model
Expert
Unreal Engine 4
Expert
Blender
Expert
Unity
Expert
Unity 3D
Expert
Unreal Engine 3
Expert
3D Animation
Intermediate

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