I'm a freelance Animator from Ireland, currently living in Cologne Germany. My main focus is character animation but I also work on 3D modelling, texturing and background design. I have training to produce content across the entire animation production line. My clients can expect a fully animated video or promotion; designed, produced and edited by myself. Anyone who works with me can expect the quality of a small studio while just having to communicate with me, This simplifies the whole process so touch ups and reviews can happen easily and be applied straight away. View my portfolio here: nathanrennick.vzy.io/ --- **Employment and project experience** **UX Designer** Conradh na Gael _June 2024 - July 2024_ : I produced a 3D interactable map with custom animations. This project plays in the background of historical fairs, in an effort to get people interested and read through the history. I charged 600 euro for this project. 400 for my initial work and 200 for the extra features the client wanted to add. **3D Character Modeller and Rigger** ATU 4th Year Student Project _May 2024 - June 2024_: I was contacted by a group of final years students from the Atlantic Technical University asking me to fully model, texture and rig a 3D character for their group game project. This was a great experience to create UI and features that would make animating and implementing this character as simple as possible for this team. I charged 150 euro for this project and it took me less than a week to complete. ** 3D Modeller and Texturing Artist ** Mode Vision September 2022- October 2022 I produced 3D assets for an advert and a tv show opening sequence using Cinema 4D and the Redshift renderer. I charged 450 euro per each project as these took a series of redesigns and discussions with the clients and took about two weeks each to finish. ** After Effects Animator ** TwinArt March 2021- May 2021 I worked on a series of short animation clips for a future project. These were motion design clips that were to transition one scene to the next I made these free of charge as this a part of my work experience in college.

Nathan Rennick

I'm a freelance Animator from Ireland, currently living in Cologne Germany. My main focus is character animation but I also work on 3D modelling, texturing and background design. I have training to produce content across the entire animation production line. My clients can expect a fully animated video or promotion; designed, produced and edited by myself. Anyone who works with me can expect the quality of a small studio while just having to communicate with me, This simplifies the whole process so touch ups and reviews can happen easily and be applied straight away. View my portfolio here: nathanrennick.vzy.io/ --- **Employment and project experience** **UX Designer** Conradh na Gael _June 2024 - July 2024_ : I produced a 3D interactable map with custom animations. This project plays in the background of historical fairs, in an effort to get people interested and read through the history. I charged 600 euro for this project. 400 for my initial work and 200 for the extra features the client wanted to add. **3D Character Modeller and Rigger** ATU 4th Year Student Project _May 2024 - June 2024_: I was contacted by a group of final years students from the Atlantic Technical University asking me to fully model, texture and rig a 3D character for their group game project. This was a great experience to create UI and features that would make animating and implementing this character as simple as possible for this team. I charged 150 euro for this project and it took me less than a week to complete. ** 3D Modeller and Texturing Artist ** Mode Vision September 2022- October 2022 I produced 3D assets for an advert and a tv show opening sequence using Cinema 4D and the Redshift renderer. I charged 450 euro per each project as these took a series of redesigns and discussions with the clients and took about two weeks each to finish. ** After Effects Animator ** TwinArt March 2021- May 2021 I worked on a series of short animation clips for a future project. These were motion design clips that were to transition one scene to the next I made these free of charge as this a part of my work experience in college.

Available to hire

I’m a freelance Animator from Ireland, currently living in Cologne Germany.

My main focus is character animation but I also work on 3D modelling, texturing and background design. I have training to produce content across the entire animation production line. My clients can expect a fully animated video or promotion; designed, produced and edited by myself.
Anyone who works with me can expect the quality of a small studio while just having to communicate with me, This simplifies the whole process so touch ups and reviews can happen easily and be applied straight away.
View my portfolio here: nathanrennick.vzy.io/


Employment and project experience

UX Designer Conradh na Gael
June 2024 - July 2024 :
I produced a 3D interactable map with custom
animations. This project plays in the background of historical fairs, in an
effort to get people interested and read through the history. I charged 600 euro for this project. 400 for my initial work and 200 for the extra features the client wanted to add.

3D Character Modeller and Rigger ATU 4th Year Student Project
May 2024 - June 2024:
I was contacted by a group of final years students from the Atlantic Technical University asking me to fully model, texture and rig a 3D character for their group game project. This was a great experience to create UI and features that would make animating and implementing this character as simple as possible for this team.
I charged 150 euro for this project and it took me less than a week to complete.

** 3D Modeller and Texturing Artist ** Mode Vision
September 2022- October 2022
I produced 3D assets for an advert and a tv show
opening sequence using Cinema 4D and the Redshift renderer.
I charged 450 euro per each project as these took a series of redesigns and discussions with the clients and took about two weeks each to finish.

** After Effects Animator ** TwinArt
March 2021- May 2021
I worked on a series of short animation clips for a future project. These were motion design clips that were to transition one scene
to the next
I made these free of charge as this a part of my work experience in college.

See more

Skills

3D
3D Animation

Experience Level

3D Animation
Expert

Language

English
Fluent
Irish
Fluent
German
Intermediate

Education

Bachelors in Animation and Motion Design at The Limerick School of Art and Design
September 3, 2018 - November 16, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment
    uniE608 The Sink- by Hey, Nothing- Fan Animation
    I have been fully designing and animating a sequence for an animated music video as practice and an example for clients. This sequence is fully 2D animated by me, with a lively and retro style. The inspiration comes from Ed, Edd and Eddie and other nostalgic cartoons from the early 2000s. This project has been an excellent excuse to polish my skills across the full animation pipeline. From backgrounds to storyboarding, I have produced everything so far and I’m really loving the results. video advert animator videoeditor
    uniE608 Interactive 3D Map
    I produced a 3D interactable map with custom animations. This project plays in the background of historical fairs, in an effort to get people interested and read through the history. This project was very loose to begin with as the client didn't know what they were looking for. This was no problem and I drew up several designs along with a rough working model of a 3D map. We came to this final product as a team. I was very proud to iterate and apply any notes given as soon as possible. animator advert
    uniE608 3D Character Modelled and Fully Rigged
    The client needed a 3D modelled character fully rigged and ready to animate in the Unreal Engine. I made this full project in Blender and then exported everything over to Unreal once it was fully rigged and ready to animate. I really had to think about my client and how I could make their work as simple as possible. So this included quick and easy UI to parent the props, simple deformers to make animation smoother and just keep everything as clear as possible. All to make Adam could take this character and start making the game as quick and smoothly as possible. video explainervideo videoeditor
    uniE621 Be Exotic- Ad Campaign
    I got to model and texture the assets that were used for the Go Exotic fruit and veg ad campaign. I modelled everything in Cinema 4D and textured them in Redshift to be rendered there as well. The client was looking for these to look as real as possible so I made sure to pay extra attention to the normal maps and texturing. This bag model was also very interesting to get right. It was mainly just a high poly mesh, formed around the mangos and avocados, I then used then shrink wrap deformer to get that tight and fitted look. photo branding designer
    uniE621 Ireland's Fittest Family- Heats Introduction Sequence
    I got to fully design, model and texture all of the 3D maps that were used in the opening sequence for Irelands Fittest Family as a part of the Mode Visions Team. The client really wanted to keep his simplistic style while still adding enough detail to keep every map identifiable. This project was a great experience to produce iterative designs and involve the clients as much as possible throughout the full prodcution. branding logo designer