My name is Mark Yagos. I've been working in the commercial industry for 10+ years. I graduated college as a modeler but learned that in order to thrive in my industry, I had to be adaptable and expand my skillset. Being in commercials has taught me to take on many different challenges and to be able to work on teams, small or large, to help create a great product. Being a part of those teams is one of the greatest aspects of my industry as I've learned a lot through other people, and also been able to help other people along the way. These days I find I really enjoy the many different aspects of a CG pipeline, from modeling, through rendering. Each part has it's challenges and rewards. It's fun to solve different problems and help create a great product. Below is a link to my portfolio site with examples of projects I've worked on over the years. Let me know if you have questions: _Website not available. Sign in: https://www.twine.net/signup_

Mark Y

My name is Mark Yagos. I've been working in the commercial industry for 10+ years. I graduated college as a modeler but learned that in order to thrive in my industry, I had to be adaptable and expand my skillset. Being in commercials has taught me to take on many different challenges and to be able to work on teams, small or large, to help create a great product. Being a part of those teams is one of the greatest aspects of my industry as I've learned a lot through other people, and also been able to help other people along the way. These days I find I really enjoy the many different aspects of a CG pipeline, from modeling, through rendering. Each part has it's challenges and rewards. It's fun to solve different problems and help create a great product. Below is a link to my portfolio site with examples of projects I've worked on over the years. Let me know if you have questions: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

My name is Mark Yagos. I’ve been working in the commercial industry for 10+ years. I graduated college as a modeler but learned that in order to thrive in my industry, I had to be adaptable and expand my skillset. Being in commercials has taught me to take on many different challenges and to be able to work on teams, small or large, to help create a great product.

Being a part of those teams is one of the greatest aspects of my industry as I’ve learned a lot through other people, and also been able to help other people along the way.

These days I find I really enjoy the many different aspects of a CG pipeline, from modeling, through rendering. Each part has it’s challenges and rewards. It’s fun to solve different problems and help create a great product.

Below is a link to my portfolio site with examples of projects I’ve worked on over the years. Let me know if you have questions:

Website not available. Sign in: https://www.twine.net/signup

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Skills

3D
3D Model
Autodesk Maya
Fr
Freelance Gig
Su
Substance Painter
An
Animation
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Experience Level

3D Model
Expert
Autodesk Maya
Expert
Freelance Gig
Expert
Substance Painter
Expert
Animation
Expert
3D Animation
Expert
Adobe Photoshop
Expert
3D Design
Expert
Motion Graphic
Expert
2D Animation
Intermediate
Adobe After Effects
Intermediate
GIF
Intermediate
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Language

English
Fluent

Education

Bachelor of Fine Arts at School of Visual Arts
October 31, 2024 - October 31, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Computers & Electronics, Gaming
    uniE613 3D Generalist Reel
    https://vimeo.com/853400376