Engaged, creative game develop professional with 25+ years experience and strong foundation math, cross platform and effective programming patterns. Seeking to leverage analytical and architectural skills and value an open-minded team as a creative Senior/Lead Software Developer in all stages of development from prototype to end product; able to break in different tasks, being helpful, serving knowledge sharing and demonstrated reliability and punctuality in working by deadlines. Nov 2024 - today: Lead Game Developer Metaplays Studios UG, Germany (remote) Project: Shinayu Complex Trading card Game Board Game Hybrid with 3D Melee Fighting Game Nov 2022 - Oct 2024: Senior Unity Game Developer Immersive Gamebox, London, (remote) Project: Multiple Games / Game System for Gameboxes Unity Mini Games for Arcade game boxes, session flow system and infrastruc- ture, localization Jun 2022 – Oct 2022: Lead Unity Game Developer Redelic / Voodoo, Romania (remote) Project: Rooftop Rails, Steamroller Madness, Botanic Lab, Auction Game Unity Hyper Casual games on mobile platforms from prototype to production state Jun 2021 – Jun 2022: Lead Unity Game Developer Electric Manta, Malta (remote) Project: HiLo Clash, Merge Royale Unity Hyper Casual games on mobile platforms from prototype to production state Apr 2021 – Jun 2021: Senior Unity Game Developer Tiny Wizard SRL, Bari, Italy (remote) Project: Tiny Royale Freelance Unity Massive Online Battle Arena Jan 2021 – Mar 2021: Senior Software Developer Crisalix, Lausanne, Switzerland (remote) Project: Plastic Surgery My Freelance Unity app Apr, 2019 – Dec 2020: Senior Software Developer Starbreeze, Barcelona, Spain (remote) Project: Payday: crime war Unity 3D FPS mobile multiplayer Sep, 2017 – Apr, 2019: Senior Software Developer SocialPoint, Barcelona, Spain Projects: Monster Legends, Champions Destiny, Empires and Puz- zles Unity C# multiplayer Jul, 2014 – Aug, 2017: Senior Software Developer InnoGames, Hamburg, Germany Project: Forge of Empires City Builder cocos2d-x and web Jan, 2014 – Jun, 2014: Software Developer Promotion Software, (remote) Project: Emergency mobile (Windows RT) Freelance Porting of game engine from OpenGL to DirectX. 2003 – 2013: Software Developer Contract work (remote) reelance multiple projects 1995 – 2003: Software Developer Caretronic, Luebeck, Germany Projects: PipeFab, IsoFab, TractoFab Database driven CAD/CAM development. Embedded development. Technology: C++, Oracle- SQL, VMS-Linux, Windows.

Alexander Meyer

Engaged, creative game develop professional with 25+ years experience and strong foundation math, cross platform and effective programming patterns. Seeking to leverage analytical and architectural skills and value an open-minded team as a creative Senior/Lead Software Developer in all stages of development from prototype to end product; able to break in different tasks, being helpful, serving knowledge sharing and demonstrated reliability and punctuality in working by deadlines. Nov 2024 - today: Lead Game Developer Metaplays Studios UG, Germany (remote) Project: Shinayu Complex Trading card Game Board Game Hybrid with 3D Melee Fighting Game Nov 2022 - Oct 2024: Senior Unity Game Developer Immersive Gamebox, London, (remote) Project: Multiple Games / Game System for Gameboxes Unity Mini Games for Arcade game boxes, session flow system and infrastruc- ture, localization Jun 2022 – Oct 2022: Lead Unity Game Developer Redelic / Voodoo, Romania (remote) Project: Rooftop Rails, Steamroller Madness, Botanic Lab, Auction Game Unity Hyper Casual games on mobile platforms from prototype to production state Jun 2021 – Jun 2022: Lead Unity Game Developer Electric Manta, Malta (remote) Project: HiLo Clash, Merge Royale Unity Hyper Casual games on mobile platforms from prototype to production state Apr 2021 – Jun 2021: Senior Unity Game Developer Tiny Wizard SRL, Bari, Italy (remote) Project: Tiny Royale Freelance Unity Massive Online Battle Arena Jan 2021 – Mar 2021: Senior Software Developer Crisalix, Lausanne, Switzerland (remote) Project: Plastic Surgery My Freelance Unity app Apr, 2019 – Dec 2020: Senior Software Developer Starbreeze, Barcelona, Spain (remote) Project: Payday: crime war Unity 3D FPS mobile multiplayer Sep, 2017 – Apr, 2019: Senior Software Developer SocialPoint, Barcelona, Spain Projects: Monster Legends, Champions Destiny, Empires and Puz- zles Unity C# multiplayer Jul, 2014 – Aug, 2017: Senior Software Developer InnoGames, Hamburg, Germany Project: Forge of Empires City Builder cocos2d-x and web Jan, 2014 – Jun, 2014: Software Developer Promotion Software, (remote) Project: Emergency mobile (Windows RT) Freelance Porting of game engine from OpenGL to DirectX. 2003 – 2013: Software Developer Contract work (remote) reelance multiple projects 1995 – 2003: Software Developer Caretronic, Luebeck, Germany Projects: PipeFab, IsoFab, TractoFab Database driven CAD/CAM development. Embedded development. Technology: C++, Oracle- SQL, VMS-Linux, Windows.

Available to hire

Engaged, creative game develop professional with 25+ years experience and strong foundation math, cross platform and effective programming patterns. Seeking to leverage analytical and architectural skills and value an open-minded team as a creative Senior/Lead Software Developer in all stages of development from prototype to end product; able to break in different tasks, being helpful, serving knowledge sharing and demonstrated reliability and punctuality in working by deadlines.

Nov 2024 - today:
Lead Game Developer Metaplays Studios UG, Germany (remote)
Project: Shinayu Complex Trading card Game Board Game Hybrid with 3D Melee Fighting Game

Nov 2022 - Oct 2024:
Senior Unity Game Developer Immersive Gamebox, London, (remote)
Project: Multiple Games / Game System for Gameboxes Unity Mini Games for Arcade game boxes, session flow system and infrastruc- ture, localization

Jun 2022 – Oct 2022:
Lead Unity Game Developer Redelic / Voodoo, Romania (remote)
Project: Rooftop Rails, Steamroller Madness, Botanic Lab, Auction Game Unity Hyper Casual games on mobile platforms from prototype to production state

Jun 2021 – Jun 2022:
Lead Unity Game Developer Electric Manta, Malta (remote)
Project: HiLo Clash, Merge Royale Unity Hyper Casual games on mobile platforms from prototype to production state

Apr 2021 – Jun 2021:
Senior Unity Game Developer Tiny Wizard SRL, Bari, Italy (remote)
Project: Tiny Royale Freelance Unity Massive Online Battle Arena

Jan 2021 – Mar 2021:
Senior Software Developer Crisalix, Lausanne, Switzerland (remote)
Project: Plastic Surgery My Freelance Unity app

Apr, 2019 – Dec 2020:
Senior Software Developer Starbreeze, Barcelona, Spain (remote)
Project: Payday: crime war Unity 3D FPS mobile multiplayer

Sep, 2017 – Apr, 2019:
Senior Software Developer SocialPoint, Barcelona, Spain
Projects: Monster Legends, Champions Destiny, Empires and Puz- zles Unity C# multiplayer

Jul, 2014 – Aug, 2017:
Senior Software Developer InnoGames, Hamburg, Germany
Project: Forge of Empires City Builder cocos2d-x and web

Jan, 2014 – Jun, 2014:
Software Developer Promotion Software, (remote)
Project: Emergency mobile (Windows RT) Freelance Porting of game engine from OpenGL to DirectX.

2003 – 2013:
Software Developer Contract work (remote)
reelance multiple projects

1995 – 2003:
Software Developer Caretronic, Luebeck, Germany
Projects: PipeFab, IsoFab, TractoFab Database driven CAD/CAM development. Embedded development. Technology: C++, Oracle- SQL, VMS-Linux, Windows.

See more

Experience Level

C++
Expert
Github
Expert
Unity
Expert
Unreal Engine 4
Intermediate
JavaScript
Intermediate
React JS
Intermediate

Language

German
Fluent
English
Advanced

Education

Bachelor of Technical Informatics at Fachhochschule Lübeck
July 1, 1990 - January 1, 1995
Technical Informatics / Electrotechnique

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Computers & Electronics
    uniE613 Shinayu
    Multiplayer (2) Trading Card / Board Game / 3D arena battle. Created game from scratch as a lead developer with one additional Mid level Unity developer. Landing page: https://www.twine.net/signin
    uniE613 Payday: Crimewar
    4x4 multiplayer FPS on mobile platforms: iOS, Android. Worked in a 10+ people team on the meta game, dedicated server and client core game. Migrated the whole project from Unity 5.6 to 2019.3. Touched almost every aspect of the Unity game engine. Landing Page: https://www.starbreeze.com/our-work/payday-crime-war/ Demo: https://www.youtube.com/watch?v=pQl-l2Fn25Y
    uniE613 Champions Destiny
    Multiplayer RPG battle arena 1x1x1 isometric game. 20+ people team in a Scrum environment Unity. Landing page: https://www.facebook.com/ChampionsDestiny/ Demo: https://www.youtube.com/watch?v=kosLh7lvF2g&t=32s
    uniE613 Monster Legends
    A monster RPG fighting and breeding game. I worked in a 40+ people team in a Scrum environment. PLatforms: iOS, Android Landing page: https://www.monsterlegendsgame.com/ Demo: https://www.youtube.com/watch?v=nYFHKkGIhLs
    uniE613 Forge Of Empires
    A city builder game with world conquer and battle and manz more features. I worked in a 50 people team in a Scrum environment with 2 weeks sprints. Platforms: Web, iOS, Android. Landing Page: https://de0.forgeofempires.com/page/ Demo: https://www.youtube.com/watch?v=e8cmBVIhfAU&list=PLG2cw4LiJuQ7e311KlmUXYkjo_nE1W4dO
    uniE613 Emergency HQ
    Porting the game engine of Sixteen Tons Entertainment from OpenGL to DirectX as a one man army. Landing Page: https://www.facebook.com/sixteentonsentertainment Demo: https://www.youtube.com/watch?v=5wM98y8nGvQ

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