I am an artist that specializes in stylistic illustration and comics. I am also a game programmer, trained in Unity and Unreal. Portfolio:kuroshi.artstation.com LinkedIn: linkedin.com/in/phoebe-huang-b7295014b/ Skills: -Proficient: C#, Unity, Adobe Photoshop, Clip Studio Paint, Microsoft Office(Word, PowerPoint, etc.), illustration, painting, graphic design, sewing, writing, spacial visualization -Familiar: C++, Javascript, HTML, Unreal Engine 4, Inkscape, Maya, Blender, screen-printing, Adobe Illustrator, Inkscape Education: Columbia College Chicago (Game Programming (B.S.), Game Art) GPA: 3.458 Graduated December 15, 2018 Notable Courses: Object Oriented Programming, Game Programming, Linear Algebra, Numerical Analysis, Graphics Application Programming, Indie Team Game Studio, Character Visualization for Games, 2D Art for Games Experience: Game Illustrator Intern, HealthStart Foundation 3710 Cedar St Suite 227, Austin, TX 78705 September 2020-May 2021, 15 hours/week, Remote -Created 2D game assets, including painted backgrounds, vector images and animations of characters and props. Assets were for a kids mobile game about eating healthily by taking care of monsters called Monstralia. -Communicated with team members to discuss what was needed, revisions to assets, and issues with said assets during implementation. Freelance/Commission Chicago, IL October 2011-now -Illustrated a character in a specific style upon commission. Style and materials included cell-shaded, polygonal, and watercolor. -Hand-sewed a fleece plush toy at client’s requested specifications. Occasionally included embroidery. 75+ commissions. Intern, After School Matters 66 E Randolph St, Chicago, IL 60601 -Winter Intensive (Winter 2014)-Part of a group of high school students selected to paint a city scene from a given photo in three days using acrylics on wood. These artworks were sold afterwards. Printmaking Art Studio (October – December 2013, February – April 2014, June -July, 2014)-Designed and screen-printed prints for a final gallery exhibit at the end of the semester, to be sold at the Gallery 37 store afterwards. Style and subject varied from project to project, depending on theme.

Phoebe Huang

I am an artist that specializes in stylistic illustration and comics. I am also a game programmer, trained in Unity and Unreal. Portfolio:kuroshi.artstation.com LinkedIn: linkedin.com/in/phoebe-huang-b7295014b/ Skills: -Proficient: C#, Unity, Adobe Photoshop, Clip Studio Paint, Microsoft Office(Word, PowerPoint, etc.), illustration, painting, graphic design, sewing, writing, spacial visualization -Familiar: C++, Javascript, HTML, Unreal Engine 4, Inkscape, Maya, Blender, screen-printing, Adobe Illustrator, Inkscape Education: Columbia College Chicago (Game Programming (B.S.), Game Art) GPA: 3.458 Graduated December 15, 2018 Notable Courses: Object Oriented Programming, Game Programming, Linear Algebra, Numerical Analysis, Graphics Application Programming, Indie Team Game Studio, Character Visualization for Games, 2D Art for Games Experience: Game Illustrator Intern, HealthStart Foundation 3710 Cedar St Suite 227, Austin, TX 78705 September 2020-May 2021, 15 hours/week, Remote -Created 2D game assets, including painted backgrounds, vector images and animations of characters and props. Assets were for a kids mobile game about eating healthily by taking care of monsters called Monstralia. -Communicated with team members to discuss what was needed, revisions to assets, and issues with said assets during implementation. Freelance/Commission Chicago, IL October 2011-now -Illustrated a character in a specific style upon commission. Style and materials included cell-shaded, polygonal, and watercolor. -Hand-sewed a fleece plush toy at client’s requested specifications. Occasionally included embroidery. 75+ commissions. Intern, After School Matters 66 E Randolph St, Chicago, IL 60601 -Winter Intensive (Winter 2014)-Part of a group of high school students selected to paint a city scene from a given photo in three days using acrylics on wood. These artworks were sold afterwards. Printmaking Art Studio (October – December 2013, February – April 2014, June -July, 2014)-Designed and screen-printed prints for a final gallery exhibit at the end of the semester, to be sold at the Gallery 37 store afterwards. Style and subject varied from project to project, depending on theme.

Available to hire

I am an artist that specializes in stylistic illustration and comics. I am also a game programmer, trained in Unity and Unreal.

Portfolio:kuroshi.artstation.com
LinkedIn: linkedin.com/in/phoebe-huang-b7295014b/

Skills:
-Proficient: C#, Unity, Adobe Photoshop, Clip Studio Paint, Microsoft Office(Word, PowerPoint, etc.), illustration, painting, graphic design, sewing, writing, spacial visualization
-Familiar: C++, Javascript, HTML, Unreal Engine 4, Inkscape, Maya, Blender, screen-printing, Adobe Illustrator, Inkscape

Education:
Columbia College Chicago (Game Programming (B.S.), Game Art)
GPA: 3.458
Graduated December 15, 2018
Notable Courses: Object Oriented Programming, Game Programming, Linear Algebra, Numerical Analysis, Graphics Application Programming, Indie Team Game Studio, Character Visualization for Games, 2D Art for Games

Experience:
Game Illustrator Intern, HealthStart Foundation
3710 Cedar St Suite 227, Austin, TX 78705
September 2020-May 2021, 15 hours/week, Remote
-Created 2D game assets, including painted backgrounds, vector images and animations of characters and props. Assets were for a kids mobile game about eating healthily by taking care of monsters called Monstralia.
-Communicated with team members to discuss what was needed, revisions to assets, and issues with said assets during implementation.

Freelance/Commission
Chicago, IL
October 2011-now
-Illustrated a character in a specific style upon commission. Style and materials included cell-shaded, polygonal, and watercolor.
-Hand-sewed a fleece plush toy at client’s requested specifications. Occasionally included embroidery.
75+ commissions.

Intern, After School Matters
66 E Randolph St, Chicago, IL 60601
-Winter Intensive (Winter 2014)-Part of a group of high school students selected to paint a city scene from a given photo in three days using acrylics on wood. These artworks were sold afterwards.
Printmaking Art Studio (October – December 2013, February – April 2014, June
-July, 2014)-Designed and screen-printed prints for a final gallery exhibit at the end of the semester, to be sold at the Gallery 37 store afterwards. Style and subject varied from project to project, depending on theme.

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Skills

Ac
Acrylic Illustration
Pe
Pencil Illustration
Na
Narrative Illustration
Il
Illustration
Fr
Freehand Digital Illustration
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Experience Level

Acrylic Illustration
Expert
Pencil Illustration
Expert
Narrative Illustration
Expert
Illustration
Expert
Freehand Digital Illustration
Expert
Fantasy Illustration
Expert
Book Illustration
Expert
Anime
Expert
Pen and Ink Illustration
Expert
Childrens Book Illustration
Expert
Watercolour Illustration
Expert
Animation
Intermediate
Unity
Intermediate
Unity 3D
Intermediate
2D Animation
Intermediate
Unreal Engine 4
Beginner
C++
Beginner
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Language

English
Fluent
Chinese
Intermediate

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Other
    uniE613 Hvar
    Can be read here: tapas.io/episode/126365 An original fantasy webcomic I’ve been writing and illustrating intermittently since 2015, exceeding 200+ pages. Hand- drawn on paper, then colored digitally.