I am an artist that specializes in stylistic illustration and comics. I am also a game programmer, trained in Unity and Unreal.
Portfolio:kuroshi.artstation.com
LinkedIn: linkedin.com/in/phoebe-huang-b7295014b/
Skills:
-Proficient: C#, Unity, Adobe Photoshop, Clip Studio Paint, Microsoft Office(Word, PowerPoint, etc.), illustration, painting, graphic design, sewing, writing, spacial visualization
-Familiar: C++, Javascript, HTML, Unreal Engine 4, Inkscape, Maya, Blender, screen-printing, Adobe Illustrator, Inkscape
Education:
Columbia College Chicago (Game Programming (B.S.), Game Art)
GPA: 3.458
Graduated December 15, 2018
Notable Courses: Object Oriented Programming, Game Programming, Linear Algebra, Numerical Analysis, Graphics Application Programming, Indie Team Game Studio, Character Visualization for Games, 2D Art for Games
Experience:
Game Illustrator Intern, HealthStart Foundation
3710 Cedar St Suite 227, Austin, TX 78705
September 2020-May 2021, 15 hours/week, Remote
-Created 2D game assets, including painted backgrounds, vector images and animations of characters and props. Assets were for a kids mobile game about eating healthily by taking care of monsters called Monstralia.
-Communicated with team members to discuss what was needed, revisions to assets, and issues with said assets during implementation.
Freelance/Commission
Chicago, IL
October 2011-now
-Illustrated a character in a specific style upon commission. Style and materials included cell-shaded, polygonal, and watercolor.
-Hand-sewed a fleece plush toy at client’s requested specifications. Occasionally included embroidery.
75+ commissions.
Intern, After School Matters
66 E Randolph St, Chicago, IL 60601
-Winter Intensive (Winter 2014)-Part of a group of high school students selected to paint a city scene from a given photo in three days using acrylics on wood. These artworks were sold afterwards.
Printmaking Art Studio (October – December 2013, February – April 2014, June
-July, 2014)-Designed and screen-printed prints for a final gallery exhibit at the end of the semester, to be sold at the Gallery 37 store afterwards. Style and subject varied from project to project, depending on theme.
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