I am known by many names but we'll just stick with Pike. I'm an artist, metalhead, video game enthusiast, nerd/geek, and self-proclaimed survivalist. My goal is to be eventually hired as a concept artist in the gaming industry. I have a background in information technologies, game design. and decades of experience in studio and digital art. I'm an artist to the bone. We don't think outside the box; we break it down and create something new.…I am known by many names but we'll just stick with Pike. I'm an artist, metalhead, video game enthusiast, nerd/geek, and self-proclaimed survivalist. My goal is to be eventually hired as a concept artist in the gaming industry. I have a background in information technologies, game design. and decades of experience in studio and digital art. I'm an artist to the bone. We don't think outside the box; we break it down and create something new.WWW…
I am known by many names but we'll just stick with Pike. I'm an artist, metalhead, video game enthusiast, nerd/geek, and self-proclaimed survivalist. My goal is to be eventually hired as a concept artist in the gaming industry. I have a background in information technologies, game design. and decades of experience in studio and digital art. I'm an artist to the bone. We don't think outside the box; we break it down and create something new.…I am known by many names but we'll just stick with Pike. I'm an artist, metalhead, video game enthusiast, nerd/geek, and self-proclaimed survivalist. My goal is to be eventually hired as a concept artist in the gaming industry. I have a background in information technologies, game design. and decades of experience in studio and digital art. I'm an artist to the bone. We don't think outside the box; we break it down and create something new.WWWW…
Available to hire
I am known by many names but we’ll just stick with Pike. I’m an artist, metalhead, video game enthusiast, nerd/geek, and self-proclaimed survivalist. My goal is to be eventually hired as a concept artist in the gaming industry. I have a background in information technologies, game design. and decades of experience in studio and digital art. I’m an artist to the bone. We don’t think outside the box; we break it down and create something new.
Skills
See more
Experience Level
Adobe Photoshop
Expert
Artwork
Expert
Character Design
Expert
Freehand Digital Illustration
Expert
Illustration
Expert
Logo
Expert
Pen and Ink Illustration
Expert
Language
English
Fluent
Spanish; Castilian
Beginner
German
Intermediate
Education
Associate of Applied Science Game Design & Simulation at University of New Mexico
August 19, 2019 - December 19, 2021Bachelor of Arts Game Art & Animation at University of Advancing Technology
September 6, 2022 - April 28, 2024Qualifications
Industry Experience
Gaming, Media & Entertainment
As I Survive - Combat Skills Icon
As I Survive is a survival, zombie, RPG open world project masterminded by Nick Bonofiglio. It utilizes Unreal Engine 5 and has been in development for a few years now.
Check out Nick on LinkedIn.
This here is one of the icons that will be utilized in the player's UI.…As I Survive is a survival, zombie, RPG open world project masterminded by Nick Bonofiglio. It utilizes Unreal Engine 5 and has been in development for a few years now.
Check out Nick on LinkedIn.
This here is one of the icons that will be utilized in the player's UI.WW…
As I Survive - Crafting Skills Icon
As I Survive is a survival, zombie, RPG open world project masterminded by Nick Bonofiglio. It utilizes Unreal Engine 5 and has been in development for a few years now.
Check out Nick on LinkedIn.
This here is one of the icons that will be utilized in the player's UI.…As I Survive is a survival, zombie, RPG open world project masterminded by Nick Bonofiglio. It utilizes Unreal Engine 5 and has been in development for a few years now.
Check out Nick on LinkedIn.
This here is one of the icons that will be utilized in the player's UI.WW…
As I Survive - Survival Skills Icon
As I Survive is a survival, zombie, RPG open world project masterminded by Nick Bonofiglio. It utilizes Unreal Engine 5 and has been in development for a few years now.
Check out Nick on LinkedIn.
This here is one of the icons that will be utilized in the player's UI.…As I Survive is a survival, zombie, RPG open world project masterminded by Nick Bonofiglio. It utilizes Unreal Engine 5 and has been in development for a few years now.
Check out Nick on LinkedIn.
This here is one of the icons that will be utilized in the player's UI.WW…
Letters From the Eastern Front - Viktor Wolfgang Color Render
This is an ongoing personal concept art project of a soldier, Viktor Wolfgang, who lives on Zircon, a world surrounded by floating cities engulfed by war. The world is made of three layers: The Sky Kingdoms that orbit far away from the death and destruction, the Acolyte's Ring where the industrial workers supply food, clothing, and weaponry to the war efforts, and the Marshlands permanently tainted by the years of chemical grenades and trench dugouts. The time period takes on the aesthetics of WWI Trench Warfare, Dieselpunk, and the Great Depression era.
Notable Distinctions: The world seems to be stick in a perpetual shade of grey and darkness, no matter the location there's always something lurking in the shadows...…This is an ongoing personal concept art project of a soldier, Viktor Wolfgang, who lives on Zircon, a world surrounded by floating cities engulfed by war. The world is made of three layers: The Sky Kingdoms that orbit far away from the death and destruction, the Acolyte's Ring where the industrial workers supply food, clothing, and weaponry to the war efforts, and the Marshlands permanently tainted by the years of chemical grenades and trench dugouts. The time period takes on the aesthetics of WWI Trench Warfare, Dieselpunk, and the Great Depression era.
Notable Distinctions: The world seems to be stick in a perpetual shade of grey and darkness, no matter the location there's always something lurking in the shadows...WW…
Letters From the Eastern Front - Viktor Wolfgang Turn Around
This is an ongoing personal concept art project of a soldier, Viktor Wolfgang, who lives on Zircon, a world surrounded by floating cities engulfed by war. The world is made of three layers: The Sky Kingdoms that orbit far away from the death and destruction, the Acolyte's Ring where the industrial workers supply food, clothing, and weaponry to the war efforts, and the Marshlands permanently tainted by the years of chemical grenades and trench dugouts. The time period takes on the aesthetics of WWI Trench Warfare, Dieselpunk, and the Great Depression era.
Notable Distinctions: The world seems to be stick in a perpetual shade of grey and darkness, no matter the location there's always something lurking in the shadows...…This is an ongoing personal concept art project of a soldier, Viktor Wolfgang, who lives on Zircon, a world surrounded by floating cities engulfed by war. The world is made of three layers: The Sky Kingdoms that orbit far away from the death and destruction, the Acolyte's Ring where the industrial workers supply food, clothing, and weaponry to the war efforts, and the Marshlands permanently tainted by the years of chemical grenades and trench dugouts. The time period takes on the aesthetics of WWI Trench Warfare, Dieselpunk, and the Great Depression era.
Notable Distinctions: The world seems to be stick in a perpetual shade of grey and darkness, no matter the location there's always something lurking in the shadows...WW…
Letters From the Eastern Front - Zorn Color & Value Render
This is an ongoing personal concept art project of a soldier, Viktor Wolfgang, who lives on Zircon, a world surrounded by floating cities engulfed by war. The world is made of three layers: The Sky Kingdoms that orbit far away from the death and destruction, the Acolyte's Ring where the industrial workers supply food, clothing, and weaponry to the war efforts, and the Marshlands permanently tainted by the years of chemical grenades and trench dugouts. The time period takes on the aesthetics of WWI Trench Warfare, Dieselpunk, and the Great Depression era.
Notable Distinctions: The world seems to be stick in a perpetual shade of grey and darkness, no matter the location there's always something lurking in the shadows...…This is an ongoing personal concept art project of a soldier, Viktor Wolfgang, who lives on Zircon, a world surrounded by floating cities engulfed by war. The world is made of three layers: The Sky Kingdoms that orbit far away from the death and destruction, the Acolyte's Ring where the industrial workers supply food, clothing, and weaponry to the war efforts, and the Marshlands permanently tainted by the years of chemical grenades and trench dugouts. The time period takes on the aesthetics of WWI Trench Warfare, Dieselpunk, and the Great Depression era.
Notable Distinctions: The world seems to be stick in a perpetual shade of grey and darkness, no matter the location there's always something lurking in the shadows...WW…
Letters From the Eastern Front - The Marshlands Color Render
This is an ongoing personal concept art project of a soldier, Viktor Wolfgang, who lives on Zircon, a world surrounded by floating cities engulfed by war. The world is made of three layers: The Sky Kingdoms that orbit far away from the death and destruction, the Acolyte's Ring where the industrial workers supply food, clothing, and weaponry to the war efforts, and the Marshlands permanently tainted by the years of chemical grenades and trench dugouts. The time period takes on the aesthetics of WWI Trench Warfare, Dieselpunk, and the Great Depression era.
Notable Distinctions: The world seems to be stick in a perpetual shade of grey and darkness, no matter the location there's always something lurking in the shadows...…This is an ongoing personal concept art project of a soldier, Viktor Wolfgang, who lives on Zircon, a world surrounded by floating cities engulfed by war. The world is made of three layers: The Sky Kingdoms that orbit far away from the death and destruction, the Acolyte's Ring where the industrial workers supply food, clothing, and weaponry to the war efforts, and the Marshlands permanently tainted by the years of chemical grenades and trench dugouts. The time period takes on the aesthetics of WWI Trench Warfare, Dieselpunk, and the Great Depression era.
Notable Distinctions: The world seems to be stick in a perpetual shade of grey and darkness, no matter the location there's always something lurking in the shadows...WW…
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