Nintendo : Associate Concept Artist (Freelance)

Concept Artist
💰 Negotiable
📍 Washington State, United States
Twine Jobs
Based in Manchester, United Kingdom
Last online 3 days ago

Concept Artist is needed in Washington State, United States.

Nintendo is looking for an Associate Concept Artist. This job has been crawled from the web.

Location : Redmond, WA, USA

Contract : Freelance

Nintendo of America Inc.

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas. For more information about Nintendo, please visit the company’s website at http://www.nintendo.com.

** This is a CONTRACT position

DESCRIPTION OF DUTIES:

  • Participates in the creation of 2D and 3D concept that meets required direction and quality specifications.
  • Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.
  • Participates in assigned animations for 3D and 2D assets.
  • Participates in assigned visual assets for use in product user interface.

SUMMARY OR REQUIREMENTS:

  • Proven artistic and technical skills in basic 3D and or 2D art production.
  • Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
  • Undergraduate degree in art or related field; or equivalent education and experience
  • Capable of excellent organizational and communication skills.
  • Can respond to feedback and iterations quickly and efficiently.
Posted 2 years ago

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