Belcan: Principal Software Gameplay Developer
Game Developer
π° Negotiable
π Indianapolis, United States
Twine Jobs
Based in Manchester, United Kingdom
Last online 7 days ago
Game Developer is needed in Indianapolis, United States.
This job has been crawled from the web.
Client: Belcan
Location: Indianapolis, United States
Contract: Contractor
Pay Rate:
$92.5/hr (depending on experience)
Responsibilities:
- Developing virtual reality and Unreal Engine (UE) gameplay solutions.
- Embrace modern development processes and techniques that improve code quality and productivity.
- Helping develop and lead development of simulations of vehicles, weapon systems, radars, cameras and other elements of a system in support of customer training.
- Perform integration of 3D/VR/AR environments with physical hardware.
- Work with game designers, artists, and other engineers to create compelling gameplay experiences.
- Utilize tool set that includes Unreal Engine, Unreal Game Sync, Visual Studio, Perforce, Jenkins, and Azure DevOps.
- Foster a culture of learning and growth amongst peers.
- Contribute to maturing and improving processes and products.
- Adhere to coding standards and best practices, and configuration management of all code.
Education and Experience:
- 8+ years related experience in Software Development or other related engineering experience.
- 4+ years of experience developing code in Unreal Engine.
- Experience with Unreal Engine 5, Visual Studio, and C++ programming languages.
- Experience with Blueprint scripting, plugin development and UMG development.
- Experience with networking including server/client systems and Unreal Engine replication best practices.
- Experience working within Agile or DevOps SW development teams.
- Experience developing Virtual Reality (VR) products within agile SW development environments.
- Multiplayer game play experience strongly desired.
Skills and Knowledge:
- Must be a US Citizen.
- Strong communication, leadership and teaming skills.
- Strong 3D math skills (linear algebra, calculus, trigonometry).
- Ability to research, analyze and optimize code to meet performance requirements.
- Strong communication and team building skills.
- Ability to listen with empathy and seek to understand the perspective of others is one of the keys to success within our Agile teams.
- Ability to learn and seek new challenges.
- Ability to work on-site is preferred, however remote work will be considered.
Desired Skills:
- Multiplayer game play experience strongly desired.
- Experience creating natural, intuitive interactions in virtual environments.
- Familiar with best practices derived from experiences with Unreal Engine.
- Experience with DoD development process.
- Ability to obtain a Secret Level clearance.
Posted a year ago
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