Speckle: Freelance 3D Artist for Anime Inspired Avatars 🏕
3D Animator
💰 Negotiable
📍 Manila, Philippines
Twine Jobs
Based in Manchester, United Kingdom
Last online 3 months ago
3D Animator is needed in Manila, Philippines.
This job has been crawled from the web.
Client: Speckle
Location: Manila, Metro Manila, Philippines
Contract: Full Time, Freelance
Responsibilities:
- Create imaginative and memorable character/creature concepts that embody the spirit and style of our Animal Crossing-inspired game.
- Collaborate with the Game Designers to ensure character and creature designs align with gameplay mechanics and narrative elements.
- Develop visually compelling environment and world concepts, including landscapes, buildings, props, and other elements that immerse players in a captivating game world.
- Work with the Level Designers to bring the game’s story and setting to life, ensuring visual harmony and consistency throughout the game world.
- Assist in designing user interfaces, menus, and other on-screen elements that are visually engaging and consistent with the game’s overall aesthetic.
- Support the UI/UX Designers in ensuring that the game’s visual elements are easily navigable and intuitive for players.
- Develop style guides, mood boards, and other visual references that promote a cohesive look and feel throughout the game’s characters, environments, and assets.
- Champion visual consistency and quality by providing feedback and guidance to other members of the art and design team.
- Collaborate with multidisciplinary team members, including Game Designers, Game Programmers, and other artists, to ensure seamless integration of concept art into the game.
- Participate in art critiques and iteration processes, refining and adjusting concept art based on team feedback and project requirements.
Requirements:
- Excellent communication and teamwork skills, able to effectively convey ideas and collaborate within a multidisciplinary team.
- Strong creative instincts and a passion for game art, with a deep appreciation for Animal Crossing-style aesthetics.
- A detail-oriented mindset, committed to maintaining high levels of visual quality and consistency.
- 2+ years of experience as a Concept Artist in the gaming industry or a related field, with a demonstrated portfolio showcasing character, environment, and world design.
- Expertise in digital art tools such as Photoshop, Illustrator, and other industry-standard software.
- Ability to rapidly sketch, iterate, and produce polished concept art under tight deadlines.
- Understanding of 3D modeling, game asset pipelines, and game development workflows.
- A proactive, innovative, and solutions-oriented approach to artistic challenges, capable of adapting to the creative requirements of a dynamic game development process.
- A commitment to continuous learning and professional growth within the field of game art and concept design.
Posted a year ago
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