I’m a highly organized audio professional with strong self-management skills, capable of working both independently and in collaboration with multidisciplinary teams. In recent years, I have honed my expertise in sound design and asset creation using DAWs such as ProTools and Reaper. I have extensive experience implementing and optimizing audio assets in Wwise and Unreal Engine and excel in mixing audio for broadcast, film, and video games.

Saul Ramos

I’m a highly organized audio professional with strong self-management skills, capable of working both independently and in collaboration with multidisciplinary teams. In recent years, I have honed my expertise in sound design and asset creation using DAWs such as ProTools and Reaper. I have extensive experience implementing and optimizing audio assets in Wwise and Unreal Engine and excel in mixing audio for broadcast, film, and video games.

Available to hire

I’m a highly organized audio professional with strong self-management skills, capable of working both independently and in collaboration with multidisciplinary teams. In recent years, I have honed my expertise in sound design and asset creation using DAWs such as ProTools and Reaper. I have extensive experience implementing and optimizing audio assets in Wwise and Unreal Engine and excel in mixing audio for broadcast, film, and video games.

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Skills

Le
Leadership
Pro Tools
Mi
Mix
Unreal Engine 4

Experience Level

Leadership
Expert
Pro Tools
Expert
Mix
Intermediate
Unreal Engine 4
Intermediate

Language

Spanish; Castilian
Fluent
English
Advanced

Education

Diploma. Sound Design For Visual Media at Vancouver Film School
March 2, 2021 - February 22, 2022
B.S. Music Production Engineering. at Monterrey Institute of Technology and Higher Education.
August 4, 2014 - December 18, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment
    uniE608 Publicity Demo Reel
    Some sneak peaks of projects I have made.
    uniE608 Sound Design Demo Reel
    Whole recreation of sound design for this clip from Final Fantasy

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