Hi there! I'm Bryce, a 3D printing specialist, toy designer, and digital artist based in Everett, WA. With over 10 years of experience in the industry, I'm proficient in a wide range of digital software, including Zbrush, Blender, Photoshop, Illustrator, Fusion360, 3d Coat, 3DS MAX, Maya, Rhino, Substance, Lightroom, and CAD. I hold an AAS-T in Digital Gaming Media from Lake Washington Institute of Technology, as well as a background in art from Everett Community College. In my free time I enjoy tinkering in 3d programs, playing electronic music and playing too many video games. I think I can be a useful addition to your team as I have some skills that should mesh really well. As a Senior Output Designer at Funko, I draw upon my extensive knowledge of materials and construction to prepare 3D assets for factory use. I'm well-versed in production and factory requirements, and I possess technical proficiency in ZBrush, Fusion 360, and solid modeling workflows. I'm also a skilled communicator and team leader used to working in a very fast turnaround environment, able to multitask and manage multiple projects simultaneously. I have broadcasting experience and I'm able to edit video and audio. Some of the toys I have sculpted in the past that might be of interest to you are the Funko Pickle Rick Action figure, portal gun and The Batman Who Laughs In addition to my work at Funko, I have recently been working freelance, 3d modeling things like custom game tokens and a series of detailed 1/4 scale models for a clients custom train set kit. I have also held positions as a Lead Graphic Designer and a Motion Graphics Designer. where I honed my skills with Maya, Zbrush, and the Adobe Suite. I have also worked as a security officer, loss prevention officer, and customer service representative at various companies. Overall, I'm a dedicated and passionate professional with a proven track record of success in the digital design and 3D printing industry. I hope to hear back from you soon

ArachnoHavoc

Hi there! I'm Bryce, a 3D printing specialist, toy designer, and digital artist based in Everett, WA. With over 10 years of experience in the industry, I'm proficient in a wide range of digital software, including Zbrush, Blender, Photoshop, Illustrator, Fusion360, 3d Coat, 3DS MAX, Maya, Rhino, Substance, Lightroom, and CAD. I hold an AAS-T in Digital Gaming Media from Lake Washington Institute of Technology, as well as a background in art from Everett Community College. In my free time I enjoy tinkering in 3d programs, playing electronic music and playing too many video games. I think I can be a useful addition to your team as I have some skills that should mesh really well. As a Senior Output Designer at Funko, I draw upon my extensive knowledge of materials and construction to prepare 3D assets for factory use. I'm well-versed in production and factory requirements, and I possess technical proficiency in ZBrush, Fusion 360, and solid modeling workflows. I'm also a skilled communicator and team leader used to working in a very fast turnaround environment, able to multitask and manage multiple projects simultaneously. I have broadcasting experience and I'm able to edit video and audio. Some of the toys I have sculpted in the past that might be of interest to you are the Funko Pickle Rick Action figure, portal gun and The Batman Who Laughs In addition to my work at Funko, I have recently been working freelance, 3d modeling things like custom game tokens and a series of detailed 1/4 scale models for a clients custom train set kit. I have also held positions as a Lead Graphic Designer and a Motion Graphics Designer. where I honed my skills with Maya, Zbrush, and the Adobe Suite. I have also worked as a security officer, loss prevention officer, and customer service representative at various companies. Overall, I'm a dedicated and passionate professional with a proven track record of success in the digital design and 3D printing industry. I hope to hear back from you soon

Available to hire

Hi there! I’m Bryce, a 3D printing specialist, toy designer, and digital artist based in Everett, WA. With over 10 years of experience in the industry, I’m proficient in a wide range of digital software, including Zbrush, Blender, Photoshop, Illustrator, Fusion360, 3d Coat, 3DS MAX, Maya, Rhino, Substance, Lightroom, and CAD.
I hold an AAS-T in Digital Gaming Media from Lake Washington Institute of Technology, as well as a background in art from Everett Community College. In my free time I enjoy tinkering in 3d programs, playing electronic music and playing too many video games.
I think I can be a useful addition to your team as I have some skills that should mesh really well. As a Senior Output Designer at Funko, I draw upon my extensive knowledge of materials and construction to prepare 3D assets for factory use. I’m well-versed in production and factory requirements, and I possess technical proficiency in ZBrush, Fusion 360, and solid modeling workflows. I’m also a skilled communicator and team leader used to working in a very fast turnaround environment, able to multitask and manage multiple projects simultaneously.
I have broadcasting experience and I’m able to edit video and audio.
Some of the toys I have sculpted in the past that might be of interest to you are the Funko Pickle Rick Action figure, portal gun and The Batman Who Laughs
In addition to my work at Funko, I have recently been working freelance, 3d modeling things like custom game tokens and a series of detailed 1/4 scale models for a clients custom train set kit.
I have also held positions as a Lead Graphic Designer and a Motion Graphics Designer. where I honed my skills with Maya, Zbrush, and the Adobe Suite. I have also worked as a security officer, loss prevention officer, and customer service representative at various companies.
Overall, I’m a dedicated and passionate professional with a proven track record of success in the digital design and 3D printing industry. I hope to hear back from you soon

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Skills

ZB
ZBrush
3D
3D Design
3D
3D Model
Lo
Logo
Vi
Video Advert
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Experience Level

ZBrush
Expert
3D Design
Expert
3D Model
Expert
Logo
Expert
Video Advert
Expert
Blender
Expert
Motion Graphic
Expert
Game Design
Expert
Flyer
Expert
Music Video
Expert
Advert Design
Expert
Mix
Expert
3D Animation
Intermediate
Music Theory
Intermediate
Copywriting
Intermediate
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Language

English
Fluent

Education

AAST- 3d Animation and Game Design at Lake Washington Institute of Technology
November 10, 2024 - November 10, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Consumer Goods, Computers & Electronics, Gaming, Manufacturing, Media & Entertainment
    uniE613 Bayonetta Parsley, Sage, Rosemary, and Thyme Funko Sculpt
    Bayonetta Parsley, Sage, Rosemary, and Thyme Funko Sculpt](https://www.twine.net/signin Created using Fusion 360 and Zbrush.
    uniE613 Tzeentch Game Token
    Tzeentch Game Token](https://www.twine.net/signin Created in Zbrush. Custom game token made to be turned into a 3d print for molding in metal.
    uniE613 Jaw Weinberg Slipknot Funko Pop
    Jaw Weinberg Slipknot Funko Pop ](https://www.twine.net/signin I sculpted this in Zbrush. I am capable of making custom POPS.
    uniE613 Binding Of Issac 4 horsemen
    Binding Of Issac 4 horsemen](https://www.twine.net/signin Created in Zbrush, rendered in Blender.
    uniE613 1965 Ford 5100 Truck
    A scaled model of a 1965 Ford 5100 Truck](https://www.twine.net/signin Created in Zbrush
    uniE613 Axolotyl Sculpt
    Showing off the ability to sculpt off of a AI generated base drawing. I used ChatGPT, Zbrush and Blender on this project. Axolotyl](https://www.twine.net/signin