As an experienced UX/Product Designer and Researcher with 20 years in design and technology, I specialize in transforming complex systems into user-friendly experiences. My expertise in design thinking and deep understanding of user interactions have shaped my intuitive approach to design challenges.
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Skilled in a range of tools, including Figma, Axure, Adobe Photoshop, video editing, animation, HTML, and CSS, I’m adept at using the best tool for each project. My experience extends to VR and spatial computing, highlighted by award-winning work in VR Hackathon projects using Unity.
I’ve adapted to various work environments and collaborated effectively with teams and stakeholders, employing a comprehensive design process from research to prototyping. Holding a Masters in Human Centered Design & Engineering and a User-Centered Design Certificate from the University of Washington, my education complements my practical skills.
I am passionate about delivering high-quality, user-centric design solutions. Whether it’s crafting a new product, refining an app or tool, or innovating in virtual reality, I am dedicated to excellence in every project.
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