Platform: WebXR on the ICP blockchain
Devices: VR, desktop, mobile
Tools used: Unity, Blender, ExeudVR
Languages: Ukrainian, English
Link: https://www.twine.net/signin
A recreation of a eneolithic village (c. 5000 BC), presented as an immersive, interactive experience.
In this project I worked as curator and developer of the 3D scene, taking responsibility for the presentation of all virtual content as well the development of an information layer, allowing it to become an educational experience. Special attention was given to the interaction with information in the immersive space as well as creating a scalable, multilingual framework.
Trypillia VR is built using ExeudVR, a cross-platform interaction framework, enabling interaction design and the functionalisation of virtual objects, boosting immersive and engagement.Platform: WebXR on the ICP blockchain
Devices: VR, desktop, mobile
Tools used: Unity, Blender, ExeudVR
Languages: Ukrainian, English
Link: https://www.twine.net/signin
A recreation of a eneolithic village (c. 5000 BC), presented as an immersive, interactive experience.
In this project I worked as curator and developer of the 3D scene, taking responsibility for the presentation of all virtual content as well the development of an information layer, allowing it to become an educational experience. Special attention was given to the interaction with information in the immersive space as well as creating a scalable, multilingual framework.
Trypillia VR is built using ExeudVR, a cross-platform interaction framework, enabling interaction design and the functionalisation of virtual objects, boosting immersive and engagement.WWWWWWWWPlatform: WebXR on the ICP blockchain
Devices: VR, desktop, mobile
Tools used: Unity, Blender, ExeudVR
Languages: Ukrainian, English
Link: https://www.twine.net/signin
A recreation of a eneolithic village (c. 5000 BC), presented as an immersive, interactive experience.
In this project I worked as curator and developer of the 3D scene, taking responsibility for the presentation of all virtual content as well the development of an information layer, allowing it to become an educational experience. Special attention was given to the interaction with information in the immersive space as well as creating a scalable, multilingual framework.
Trypillia VR is built using ExeudVR, a cross-platform interaction framework, enabling interaction design and the functionalisation of virtual objects, boosting immersive and engagement.