Passionate composer and producer with extensive experience in game development, studio production and firsthand performance. Experienced in analog and digital production, composition and recording processes, as well as game implementation, game engines and middleware. Self-motivated, with a lifelong commitment to music.
Experience
Composer / Sound Designer
PHL Collective
May 2018 - April 2024
Personally handled or otherwise oversaw all audio-related tasks for every game produced at the studio. This included designing and implementing all audio assets—music, ambience, sound effects and dialogue. Making use of the advantages offered by middleware such as FMOD and Wwise, created dynamic, immersive soundscapes to further envelop players’ in the gaming experience for five shipped titles and a variety of mobile games, prototypes and promotional materials. Worked on inter-departmental teams to collaborate effectively and efficiently to achieve a unified vision and end product, making use of communication and organizational tools such as Slack, Discord, ClickUp, Trello, Microsoft Suite, etc. Proved myself regularly to be a highly-adaptable and versatile composer, having to quickly study and be able to create in the musical style of a wide range of different, well-established and known IP’s, always making sure to work within the boundaries of the existing brand identities of each project and IP.
Producer / Engineer
Freelance
September 2015 - Present
Worked on hundreds of different releases at one or more stages of the music production process, including pre-production, writing/arranging, recording/engineering, post-production, editing, mixing, and mastering for various digital and physical formats. Used computers, digital audio workstations, analog and digital processors to capture and enhance source audio material. Collaborated with artists and engineers to create a sound that aligned with their artistic visions. Executed detailed and dynamic mixes, employing a wide range of audio processing techniques to enhance clarity, depth, and impact. Utilized mastering tools and techniques to optimize dynamics, frequency balance, and stereo imaging across various playback platforms. Prepared masters for digital distribution, vinyl pressing, and other formats, adhering to modern industry standards and technical specifications.
Experience Level
Language
Education
Qualifications
Industry Experience
Hire a Audio Engineer
We have the best audio engineer experts on Twine. Hire a audio engineer in Brookline today.