My name is Gin Zhang, I am a concept artist specialized in creating concept art for environments, props and vehicles. I have experience in both freelance work and in-house internship at Tencent’s Lightspeed Studios working on Teamfight Tactics Mobile, in collaboration with Riot Games.
Drawing and painting in Photoshop takes up most of my workflow, because I have a background of traditional art including acrylic painting, markers, watercolor, ballpoint pen sketching, etc. However I also use Blender and SketchUp for early blockings and to help with rendering keyshots.
I have a lot of passion for world building. I enjoy the process of creating an imaginary world from the ground up with pieces of cohesive elements that fill into the lives of its residents, or to learn about the history and design choices made by others for an already existing world.
Although most of the pieces in my portfolio are hard-surface related, this passion extends deeply into other genres and styles. For that reason I’m able to adapt to a lot of different projects in my working experience, both technically and knowledge wise, allowing me to be part of fantasy projects like Diablo 4 or Teamfight Tactics.
I’m currently located in Gainesville FL, but I’m planning to move to other States for job searching purposes, so I’m open to relocation without assistance.
Thank you for taking the time to read this! Feel free to check out some of my work on my ArtStation, I hope you have fun exploring them.
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