Allrise - 3D Modeler
3D Animator is needed in Los Angeles, United States.
Client: Allrise
Location: Los Angeles, CA
Contract: Part-time, Full-time, Contract
Job Description
Allrise is a trial graphics and animation company that creates demonstrative animations and presentations for attorney’s and experts to use in trial and mediation. Our visuals often include 3D animation, motion graphics, graphic design, PowerPoint presentations, and video enhancements.
We’re currently seeking hard-working 3D Modelers to help create environments, vehicle adjustments, anatomy, props, and characters. Candidates much have expert knowledge of Maya, ZBrush, Max, Unreal, and Substance Painter.
Requirements
- Expert knowledge of Maya, ZBrush, Max, Unreal, and Substance Painter
- Must understand Deformers and basic knowledge of Rigging techniques
- Strong knowledge and experiences in materials/shader/look development
- Ability to break a complex task into simpler subtasks
- Must be pro-active, analytical, and able to take direction & criticism
- Must work diligent, fast, and efficient under tight deadlines
Additional Information
Although this position is remote, all candidates must live in California to be considered. Any candidates living outside of California will not be considered.
This position requires individuals to be “on-call” at times and be able to quickly turn around notes or iterate versions on-the-fly.
This is a contract/freelance position with no benefits, however, potential to turn into a full-time position with competitive benefits mentioned over time.
This job requires a skills test to be considered. We look forward to hearing from you!
Salary and Hours
Job Type: Contract
Pay: $30.00 - $40.00 per hour
Expected hours: No more than 40 per week
Benefits
- Flexible schedule
Schedule
- Monday to Friday
- On call
- Overtime
- Weekends as needed
Application Question(s)
- Are you willing to complete a 3D Modeling/Substance Painter skills test?
Education and Experience
- Education: Bachelor’s (Required)
- Experience: Unreal Engine: 3 years (Required), ZBrush: 3 years (Required), Substance Painter: 3 years (Required), Maya: 5 years (Required)
Work Location
Remote
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